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Design Strategy

The Sword of UX Has Two Edges. Final User Experience And Those Along The Way

About

UX is often perceived as something related to the final product, but that's just the tip of the iceberg. Before the product can serve its purpose to users, it must be created by people. And the experience of each of those people has a great influence on the final outcome.

Regularly, we overlook the journey of building — where challenges happen on a daily basis and the pains of those crafting the product are pushed aside. In today's era of cross-functional teams spanning multiple specializations, speaking a unified language is imperative yet demanding. Therefore, it's crucial to keep consistency, transparency, and usability within organizations. By focusing on this aspect, we can strive for more

seamless collaboration and drive collective success. But how do we achieve this?

In this talk I will dive deeper into the layers of user experience beyond the finished product. Drawing from my experiences in the corporate world, game production, and more, I'll cast some light on navigating through spread-out teams and a landscape filled with diverse tools and ideas. I will tell you about my ways to bring it all together into a great whole — and what can go wrong along the way.

With a dedication to improvement, I'm on a mission to bridge gaps and foster collaboration across specialities and perspectives, to create a unified environment supporting the process of creating well-crafted products. In the era of many new designers joining our UX world, I want to show that it has much more to offer, and how we can contribute to its development. I want to show the audience a broader view of UX

and why it matters, offering practical tips and insights on how to support the invaluable contributors behind the scenes — the heroes without whom our products would never see the light of day. The other edge of the UX sword.

BECOME our SPEAKER at waysconf 2024